#include void display() { glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0,0.2,0.2); glBegin(GL_POLYGON); glVertex2f(-0.5,-0.5); glVertex2f(0.5,0.5); glVertex2f(-0.5,0.5); glVertex2f(0.5,-0.5); glEnd(); glFlush(); } int main(int argc,char *argv[]) { glutInit(&argc,argv); glutCreateWindow("simple"); glutDisplayFunc(display); glutMainLoop(); }