#include /* glut.h includes gl.h and glu.h*/ void display(void) { glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_POLYGON); glVertex2f(-0.5, -0.5); glVertex2f(0.5, 0.5); glVertex2f(-0.5, 0.5); glVertex2f(0.5, -0.5); glEnd(); glFlush(); } void init() { glClearColor (0.0, 0.0, 0.0, 0.0); glColor3f(1.0, 1.0, 1.0); glMatrixMode (GL_PROJECTION); glLoadIdentity (); glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); } int main(int argc, char** argv) { glutInit(&argc,argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(500,500); glutInitWindowPosition(0,0); glutCreateWindow("simple"); glutDisplayFunc(display); init(); glutMainLoop(); }