//Cube.h #ifndef CUBE_H #define CUBE_H #include "Geometry.h" class Cube:public Geometry { public: Cube(){}; Cube(float, float, float); void SetValue(Enum PName, float v); void Render(); private: // void Polygon(int a, int b, int c, int d); void Polygon(GLubyte *Index); float Height; float Width; float Depth; }; #endif