for simulating the behavior of physical, biological, engineering and social systems, including both natural and artificial systems. Applications include scientific inquiry, engineering design, manufacturing
planning, training, entertainment, and games. Topics include animation, visualization, and graphical analysis of results.
Course requirements: students should have had a semester programming
course (or equivalent) and one semester of probablility.
Instructor: Greg Madey
Office: 350 Fitzpatrick Hall
Computer Science & Engineering
College of Engineering
University of Notre Dame
Time: MWF 9:35-10:25
Location: 208 Debartolo